Not only in times of the Corona pandemic – but now in particular – we need new concepts for high-quality digital teaching and learning environments. This applies especially for the area of generic competences (transferable skills or soft skills), whose acquisition is based on interaction, networking and the reflection of one’s own experience, and which therefore can hardly be taught with conventional lecture formats. The promotion of innovative teaching that enables students to successfully master future social challenges in Europe is a central goal of the AURORA Competence Framework. This also includes the digitalization of teaching, the modernization of content and learning objectives.
The EU H2020 project “VERSA – Video games for skills training”, a cooperation between the AURORA partner universities Rovira i Virgili (Spain), University of Innsbruck (Austria) and VU Amsterdam (Netherlands) and the Spanish GECON Foundation is developing such new approaches. VERSA challenges current concepts of soft skills teaching through an innovative training method: key soft skills that are essential for both academic and managerial positions, are taught with the help of the softskills.games platform developed by GECON. The computer game-based training is accompanied by coaching sessions developed by psychologists and trainers and continuously evaluated. The result is a tailor-made training program for all participants, which promotes their professional development and prepares them for the international labour market in both academic and industrial environments in a united Europe. The interdisciplinary concept generates a high level of motivation in the participants, which not only promotes their learning success, but also their professional network across faculties and universities. VERSA pursues two objectives: Providing innovative digital tools for the training of soft skills at the partner universities and evaluating the VERSA concept and establishing it as a consistent methodology for future use in the curricula of PhD programs.
VERSA aims to train eight generic competences, which can be used as both “academic” and “non-academic” as well as “future skills”: Creativity, critical thinking, complex problem solving, cognitive flexibility, people and team management, time management, judgement and decision-making, and goal setting.
The students will get access to a video game suitable for the training of the skill and have to play the game for a certain amount of time within the course. Their progress is monitored in the game and through standardized questionnaires which are completed before and after practice. In addition, each of the courses includes a coaching session and the students receive support with technical, content-related or game-related problems.
From April 2021 to January 2023, through a modular structure, students receive complete and specific training for one soft skill per module using a commercial video game, following the scheme below.